![]() ![]() ![]() These items are much rarer than Ancient items and have perfect Ancient-level stats on all affixes, including the item’s Legendary Power. I’ll take things that never happened for 500 please, Alex. Drops from any source of Legendary item in the game, including Horadric Caches, Kadala, and Kanai's Cube, but only after having successfully completed at least a level 70 Greater Rift solo. So, roughly 614 in 1 trevigintillion would get this result. ![]() So, 18 people in a thousand would get this result.Īs for not getting any ancients in 1600 reforges…Ĭhance that reforging a legendary will result in an ancient = (1/10)Ĭhance that reforging a legendary will not result in an ancient = (9/10)Ĭhance that reforging X legendaries will result in none of them being ancient = (9/10)^XĬhance that reforging 1600 legendaries will result in none of them being ancient = (9/10)^1600 = 0.000000000000000000000000000000000000000000000000000000000000000000000000006138 Anyway, let’s go with that…Ĭhance that reforging a legendary will result in a primal = (1/400)Ĭhance that reforging a legendary will not result in a primal = (399/400)Ĭhance that reforging X legendaries will result in none of them being primal = (399/400)^XĬhance that reforging 1600 legendaries will result in none of them being primal = (399/400)^1600 = 0.018 This can only be applied to Ancient or Primal Ancient items and is dependent on gems used alongside the Legendary gem (see recipe below). If we assume you had 8000 of each bounty material (as opposed to 8000 in total), to be able to use them you would also have needed 80,000 Forgotten Souls. The Cube recipe for reforging a legendary costs 5 of each Bounty material and 50 Forgotten Souls. ![]()
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